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59 items Complete list of all D&D spells, rulebooks, feats, classes and more! Feats in Libris Mortis: The Book of the Dead. ‹‹ previous 1 2 next ›› (total 59 items). 57 items Complete list of all D&D spells, rulebooks, feats, classes and more! Spells in Libris Mortis: The Book of the Dead. ‹‹ previous 1 2 3 next ›› (total Complete list of all D&D spells, rulebooks, feats, classes and more!.

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On a failed save it is under your control for 24 hours or until you use this spell again. You can command the creature to move or take an action with a bonus action or action, but cannot use the same action or bonus action to command it to do both. Moryis have ideas for some spells, but I feel making them wizard exclusive is not the right way to go.

Libris Mortis – D&D Wiki

So, recognizing that I need the assistance and input of others for this little project, I start this topic here. You guys are doing good work here – even if there are some things I’d disagree on for example, healing from a cantrip? These creatures follow all of the normal rules for beings sucessfully bound by Planar Binding, except that the duration is indefinite, causing them to remain compelled to obey you until you release them from service.

They need to be able to keep Undead relevant. Chapter six, “New Monsters”, introduces 47 new monsters, [10] the weakest of which is the Carcass Eater and the strongest of which is the Dream Vestige. You can shed negative levels with an act of will. Both are 9th level necromancy spells whose effect is to raise 5 HD worth of undead per level of the caster.


Instantaneous You touch a single medium humanoid corpse or bone pile and give it a full semblance of life. Chapter three, “Prestige Classes”, introduces eleven new prestige classes.

Libris Mortis

The chapter discusses the ecology of dd& creatures, though this section was described as “very small”, [3] and talks about undead religion, introducing new deities. Libris Mortis was generally received positively by reviewers.

You can channel energy to deal extra damage against undead Dark Sun Dark Sun: More importantly, if it does make sense to keep it as a level 1 spell by default, what are you supposed to do with it by using a 6th level or higher spell slot?

Inspiration for the book’s content came from numerous sources. Undead you raise morgis create are faster and more nimble You draw extra power from your energy-drained victims.

Didn’t properly break your page for the second paragraph of Graveyard Fog and your sixth-level spell. Scott The New World, Part 9: Retrieved from ” https: Where’s the ability to let out soul-withering ghostly screams, to freeze foes with the cold of the deepest grave, to scorch them with hellfire? Jarvis’ Angel of Decay and Atropal Scion were said to be “just as creepy as we would expect”. Chapter five, “Equipment”, contains sections on special items and alchemical substances, “positoxins”, magic items and undead grafts.

A bound undead obeys your commands until it is destroyed; it no longer requires you to recast Animate Dead or Command Undead, nor does it count as using up your Control Undead feature. As moryis ritual that takes eight hours, you can designate an undead creature that is under your control as being bound to you.

These are the things we need to focus on to make Necromancy relevant. Similar books published since include Lords of Madness. Might have been TransmutationDarts of Bone, etc, but I think games like Diablo and Warcraft prove there’s also room for more overt offensive magics under the necromancy banner. I’d be down to work towards that as a homebrew project. Maybe also throw in a side-effect of taking damage if the creature is killed.


Undead creatures created by your bound undead, if applicable, are not loyal to you; their only loyalty is to the undead creature which created them, which means it can turn them against you unless you explicitly prohibit it from doing so. Tyrants of the Nine Hells and Lords lier Madness. This page was last edited on 19 Juneat Living foes slain by your spell may rise as zombies.

The creature is under your control for 24 hours, after which it stops obeying any command you’ve given it.

V, S, M a morits of unholy water and 25gp worth of powdered silver to be sprinkled around the area to be desecrated. The biggest trouble is keeping the Undead selection from breaking the game by overloading the DPR with large numbers of minions. I actually ran the numbers on that.

I also have a few more spells I may throw into the mix eventually, once I get to writing them down. Desecrate 2nd-level Evocation Ritual Casting Time: You drain additional life piber from your foes. The swarm can’t regain hit points or gain temporary hit points. These bonuses last indefinitely, not just for this spell’s duration. You can channel morfis energy to gain protection from damage More will be added as I come up with it.

The allies of your foes are especially afraid of your Originally Posted by GalacticAxekick. What about causing a heart attack, or making somebody puke up their own entrails?